[remap]

importer="wav"
type="AudioStreamWAV"
uid="uid://cfmm8vsdh4ahu"
path="res://.godot/imported/collision_sfx.wav-f7926b7f033001637468571d51b0d90d.sample"

[deps]

source_file="res://composants/objets/balle/collision_sfx.wav"
dest_files=["res://.godot/imported/collision_sfx.wav-f7926b7f033001637468571d51b0d90d.sample"]

[params]

force/8_bit=false
force/mono=false
force/max_rate=false
force/max_rate_hz=44100
edit/trim=false
edit/normalize=false
edit/loop_mode=0
edit/loop_begin=0
edit/loop_end=-1
compress/mode=0
