[gd_scene load_steps=5 format=3 uid="uid://cpo1b44exbbyf"] [ext_resource type="PhysicsMaterial" uid="uid://c6bddricwmcxx" path="res://commun/materiaux/metal.tres" id="1_0thl6"] [ext_resource type="Texture2D" uid="uid://chi8i5odmp41w" path="res://icon.svg" id="2_2o1qk"] [ext_resource type="Script" path="res://composants/objets/raquette/raquette.gd" id="2_t4r17"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_ong6t"] size = Vector2(104, 25) [node name="Raquette" type="StaticBody2D"] physics_material_override = ExtResource("1_0thl6") script = ExtResource("2_t4r17") [node name="Image" type="Sprite2D" parent="."] scale = Vector2(0.826, 0.2) texture = ExtResource("2_2o1qk") [node name="Forme" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_ong6t")