[gd_scene load_steps=5 format=3 uid="uid://brd8yid3l7wgm"] [ext_resource type="PhysicsMaterial" uid="uid://c6bddricwmcxx" path="res://commun/materiaux/metal.tres" id="1_n3uct"] [ext_resource type="Script" path="res://composants/objets/brique/brique.gd" id="2_gkrr0"] [ext_resource type="Texture2D" uid="uid://r7iyjvdve5a1" path="res://composants/objets/brique/01.png" id="3_fmy5a"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_ong6t"] size = Vector2(30, 16) [node name="Brique" type="StaticBody2D"] physics_material_override = ExtResource("1_n3uct") script = ExtResource("2_gkrr0") [node name="Image" type="Sprite2D" parent="."] texture = ExtResource("3_fmy5a") centered = false [node name="Forme" type="CollisionShape2D" parent="."] position = Vector2(15, 8) shape = SubResource("RectangleShape2D_ong6t")