[gd_scene load_steps=6 format=3 uid="uid://ben0ks1co8nid"] [ext_resource type="Texture2D" uid="uid://cyfwafl34k72b" path="res://effets/eruption/fxFlursh.png" id="1_l04ay"] [sub_resource type="AtlasTexture" id="AtlasTexture_it1br"] atlas = ExtResource("1_l04ay") region = Rect2(0, 68, 101, 68) [sub_resource type="AtlasTexture" id="AtlasTexture_iw6y5"] atlas = ExtResource("1_l04ay") region = Rect2(0, 136, 101, 68) [sub_resource type="AtlasTexture" id="AtlasTexture_j05ac"] atlas = ExtResource("1_l04ay") region = Rect2(0, 0, 101, 68) [sub_resource type="SpriteFrames" id="SpriteFrames_l8lhy"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_it1br") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_iw6y5") }, { "duration": 2.0, "texture": SubResource("AtlasTexture_j05ac") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_iw6y5") }, { "duration": 1.0, "texture": SubResource("AtlasTexture_it1br") }], "loop": false, "name": &"default", "speed": 16.0 }] [node name="Eruption" type="Node2D"] [node name="Animation" type="AnimatedSprite2D" parent="."] position = Vector2(0, -35) sprite_frames = SubResource("SpriteFrames_l8lhy") autoplay = "default" [connection signal="animation_finished" from="Animation" to="." method="queue_free"]