[gd_scene load_steps=6 format=3 uid="uid://ben0ks1co8nid"]

[ext_resource type="Texture2D" uid="uid://cyfwafl34k72b" path="res://effets/eruption/fxFlursh.png" id="1_l04ay"]

[sub_resource type="AtlasTexture" id="AtlasTexture_it1br"]
atlas = ExtResource("1_l04ay")
region = Rect2(0, 68, 101, 68)

[sub_resource type="AtlasTexture" id="AtlasTexture_iw6y5"]
atlas = ExtResource("1_l04ay")
region = Rect2(0, 136, 101, 68)

[sub_resource type="AtlasTexture" id="AtlasTexture_j05ac"]
atlas = ExtResource("1_l04ay")
region = Rect2(0, 0, 101, 68)

[sub_resource type="SpriteFrames" id="SpriteFrames_l8lhy"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": SubResource("AtlasTexture_it1br")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_iw6y5")
}, {
"duration": 2.0,
"texture": SubResource("AtlasTexture_j05ac")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_iw6y5")
}, {
"duration": 1.0,
"texture": SubResource("AtlasTexture_it1br")
}],
"loop": false,
"name": &"default",
"speed": 16.0
}]

[node name="Eruption" type="Node2D"]

[node name="Animation" type="AnimatedSprite2D" parent="."]
position = Vector2(0, -35)
sprite_frames = SubResource("SpriteFrames_l8lhy")
autoplay = "default"

[connection signal="animation_finished" from="Animation" to="." method="queue_free"]