|
@@ -366,10 +366,10 @@ bool Game::rush( string planet )
|
|
|
if ( m_input.getToucheHeld( SDLK_SPACE ) || m_input.getToucheHeld( SDLK_r ) ) // Touche r
|
|
|
m_player.fire( BREXIT_ID );
|
|
|
|
|
|
- if ( m_input.getToucheHeld( SDLK_SPACE ) || m_input.getToucheHeld( SDLK_t ) ) // Touche r
|
|
|
+ if ( m_input.getToucheHeld( SDLK_SPACE ) || m_input.getToucheHeld( SDLK_t ) ) // Touche t
|
|
|
m_player.fire( HECTO_ID );
|
|
|
|
|
|
- if ( m_input.getToucheHeld( SDLK_SPACE ) || m_input.getToucheHeld( SDLK_y ) ) // Touche r
|
|
|
+ if ( m_input.getToucheHeld( SDLK_SPACE ) || m_input.getToucheHeld( SDLK_y ) ) // Touche y
|
|
|
m_player.fire( SNIPER_ID );
|
|
|
|
|
|
// [2.3] Mise à jour des éléments
|