cmake_minimum_required(VERSION 3.7) project(ASCCI_Space_Destroyer_CLion) set(CMAKE_MODULE_PATH ${CMAKE_SOURCE_DIR}) find_package(SDL) include_directories(${SDL_INCLUDE_DIR}) set(CMAKE_CXX_STANDARD 11) set(SOURCE_FILES main.cpp SDL_GFX/SDL_gfxPrimitives.c SDL_GFX/SDL_gfxBlitFunc.c SDL_GFX/SDL_rotozoom.c Ally.cpp Foe.cpp Game.cpp HitManager.cpp Score.cpp Shot.cpp SpaceShip.cpp WaveManager.cpp Control/Input.cpp Control/InputAndJoy.cpp Shot/Brexit.cpp Shot/Cutter.cpp Shot/Disper.cpp Shot/Gun.cpp Shot/Hecto.cpp Shot/Missile.cpp Shot/Part.cpp Shot/Photo.cpp Shot/Sniper.cpp) add_executable(ASCCI_Space_Destroyer_CLion ${SOURCE_FILES}) target_link_libraries(ASCCI_Space_Destroyer_CLion ${SDL_LIBRARY}) #file(COPY Resources DESTINATION ${RUNTIME_OUTPUT_DIRECTORY}/) file(COPY Resources DESTINATION .)