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Reindent file

Indent with tabs instead of spaces.
DricomDragon 4 years ago
parent
commit
9f0a59ca63
1 changed files with 48 additions and 48 deletions
  1. 48 48
      main.cpp

+ 48 - 48
main.cpp

@@ -4,70 +4,70 @@
 
 int main()
 {
-    /// [1] Start
-    // [1.1] Start SDL
-    if ( SDL_Init( SDL_INIT_VIDEO ) < 0)
-    {
-        std::cout << "Can't initialize SDL: " << SDL_GetError() << std::endl;
-        return 1;
-    }
+	/// [1] Start
+	// [1.1] Start SDL
+	if ( SDL_Init( SDL_INIT_VIDEO ) < 0)
+	{
+		std::cout << "Can't initialize SDL: " << SDL_GetError() << std::endl;
+		return 1;
+	}
 
-    // [1.2] Anticipate quit
-    atexit(SDL_Quit);
+	// [1.2] Anticipate quit
+	atexit(SDL_Quit);
 
-    // [1.3] Set title
-    SDL_WM_SetCaption("Application SDL", 0);
+	// [1.3] Set title
+	SDL_WM_SetCaption("Application SDL", 0);
 
-    /// [2] Create components
-    // [2.1] Create window
-    SDL_Surface* screen = SDL_SetVideoMode(640, 480, 32, SDL_HWSURFACE|SDL_DOUBLEBUF);
-    if ( !screen )
-    {
-        std::cout << "Unable to set 640x480 video: " << SDL_GetError() << std::endl;
-        return 1;
-    }
+	/// [2] Create components
+	// [2.1] Create window
+	SDL_Surface* screen = SDL_SetVideoMode(640, 480, 32, SDL_HWSURFACE|SDL_DOUBLEBUF);
+	if ( !screen )
+	{
+		std::cout << "Unable to set 640x480 video: " << SDL_GetError() << std::endl;
+		return 1;
+	}
 
-    // [2.2] Other components
+	// [2.2] Other components
 	SDL_Surface* grass = SDL_LoadBMP("textures/grass.bmp");
 
-    /// [3] Main loop
-    bool done(false);
-    while (!done)
-    {
-        // [3.1] Events
-        SDL_Event event;
-        while (SDL_PollEvent(&event))
-        {
-            switch (event.type)
-            {
-            case SDL_QUIT:
-                done = true;
-                break;
-            case SDL_KEYDOWN:
-                if (event.key.keysym.sym == SDLK_ESCAPE)
-                    done = true;
-                break;
-            } // end switch event type
-        } // end of message processing
+	/// [3] Main loop
+	bool done(false);
+	while (!done)
+	{
+		// [3.1] Events
+		SDL_Event event;
+		while (SDL_PollEvent(&event))
+		{
+			switch (event.type)
+			{
+				case SDL_QUIT:
+					done = true;
+					break;
+				case SDL_KEYDOWN:
+					if (event.key.keysym.sym == SDLK_ESCAPE)
+						done = true;
+					break;
+			} // end switch event type
+		} // end of message processing
 
-        // [3.2] Compute
+		// [3.2] Compute
 		// Nothing for now
 
-        // [3.3] Draw phase
-        SDL_FillRect(screen, 0, SDL_MapRGB(screen->format, 0, 255, 255));
+		// [3.3] Draw phase
+		SDL_FillRect(screen, 0, SDL_MapRGB(screen->format, 0, 255, 255));
 
 		SDL_BlitSurface(grass, 0x0, screen, 0x0);
 
-        SDL_Flip(screen);
+		SDL_Flip(screen);
 
 		SDL_Delay(16);
-    } // end of main loop
+	} // end of main loop
 
-    ///[4] Free components
+	///[4] Free components
 	SDL_FreeSurface(grass);
 
-    SDL_FreeSurface(screen);
+	SDL_FreeSurface(screen);
 
-    std::cout << "No error caught." << std::endl;
-    return 0;
+	std::cout << "No error caught." << std::endl;
+	return 0;
 }