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@@ -153,6 +153,11 @@ int main()
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clearWorld(world);
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drawWorld(world, tileSet, map);
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break;
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+ case SDLK_SPACE:
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+ seed.randomize();
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+ putSeed(seed, world);
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+ drawWorld(world, tileSet, map);
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+ break;
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}
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case SDL_MOUSEMOTION:
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cursorPos.x = event.motion.x / BLOC_SIZE;
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