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:wrench: Add some obstacles

DricomDragon 1 year ago
parent
commit
09fcf0d799
1 changed files with 16 additions and 0 deletions
  1. 16 0
      godot/run/levels/level_1.tscn

+ 16 - 0
godot/run/levels/level_1.tscn

@@ -81,6 +81,22 @@ region_rect = Rect2(2048, 0, 2048, 1200)
 [node name="GodotLogo2" parent="." instance=ExtResource("1_36ls2")]
 position = Vector2(930, 491)
 
+[node name="GodotLogo3" parent="." instance=ExtResource("1_36ls2")]
+modulate = Color(1, 1, 0, 1)
+position = Vector2(5672, 2590)
+
+[node name="GodotLogo4" parent="." instance=ExtResource("1_36ls2")]
+modulate = Color(0, 0, 1, 1)
+position = Vector2(5612, 2953)
+
+[node name="GodotLogo5" parent="." instance=ExtResource("1_36ls2")]
+modulate = Color(0, 1, 0, 1)
+position = Vector2(5355, 3330)
+
+[node name="GodotLogo6" parent="." instance=ExtResource("1_36ls2")]
+modulate = Color(1, 0, 0, 1)
+position = Vector2(4962, 3662)
+
 [node name="BiBiShip" parent="." instance=ExtResource("2_hw8a6")]
 position = Vector2(462, 278)