godot_logo.tscn 715 B

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  1. [gd_scene load_steps=4 format=3 uid="uid://cqdewtd1yr4cn"]
  2. [ext_resource type="Texture2D" uid="uid://diymsf2qlhkbe" path="res://icon.svg" id="1_mexma"]
  3. [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_jopk8"]
  4. bounce = 0.46
  5. [sub_resource type="RectangleShape2D" id="RectangleShape2D_hyykr"]
  6. size = Vector2(240, 240)
  7. [node name="Body" type="StaticBody2D"]
  8. collision_layer = 3
  9. collision_mask = 3
  10. physics_material_override = SubResource("PhysicsMaterial_jopk8")
  11. [node name="GodotLogo" type="Sprite2D" parent="."]
  12. scale = Vector2(2, 2)
  13. texture = ExtResource("1_mexma")
  14. [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
  15. position = Vector2(1, 0)
  16. shape = SubResource("RectangleShape2D_hyykr")