BoundyDriver.cbp 1.6 KB

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  1. <?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
  2. <CodeBlocks_project_file>
  3. <FileVersion major="1" minor="6" />
  4. <Project>
  5. <Option title="BoundyDriver" />
  6. <Option pch_mode="2" />
  7. <Option compiler="gcc" />
  8. <Build>
  9. <Target title="Debug">
  10. <Option output="bin/Debug/BoundyDriver" prefix_auto="1" extension_auto="1" />
  11. <Option object_output="obj/Debug/" />
  12. <Option type="1" />
  13. <Option compiler="gcc" />
  14. <Compiler>
  15. <Add option="-g" />
  16. <Add directory="Cars" />
  17. </Compiler>
  18. </Target>
  19. <Target title="Release">
  20. <Option output="bin/Release/BoundyDriver" prefix_auto="1" extension_auto="1" />
  21. <Option object_output="obj/Release/" />
  22. <Option type="0" />
  23. <Option compiler="gcc" />
  24. <Compiler>
  25. <Add option="-O2" />
  26. <Add directory="Cars" />
  27. </Compiler>
  28. <Linker>
  29. <Add option="-s" />
  30. </Linker>
  31. </Target>
  32. </Build>
  33. <Compiler>
  34. <Add option="-std=c++11" />
  35. <Add option="-Wall" />
  36. <Add option="`sdl-config --cflags`" />
  37. </Compiler>
  38. <Linker>
  39. <Add option="`sdl-config --libs`" />
  40. <Add library="SDLmain" />
  41. <Add library="SDL_image" />
  42. <Add library="SDL_gfx" />
  43. <Add library="SDL" />
  44. <Add library="Box2D" />
  45. </Linker>
  46. <Unit filename="Car.cpp" />
  47. <Unit filename="Car.h" />
  48. <Unit filename="Cars/PickUp.cpp" />
  49. <Unit filename="Cars/PickUp.h" />
  50. <Unit filename="Cars/PinkLiner.cpp" />
  51. <Unit filename="Cars/PinkLiner.h" />
  52. <Unit filename="Terrain.cpp" />
  53. <Unit filename="Terrain.h" />
  54. <Unit filename="main.cpp" />
  55. <Extensions>
  56. <code_completion />
  57. <debugger />
  58. </Extensions>
  59. </Project>
  60. </CodeBlocks_project_file>