PickUp.h 319 B

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  1. # ifndef PICKUP_H
  2. # define PICKUP_H
  3. # include "../Car.h"
  4. class PickUp : public Car
  5. {
  6. /// Méthodes
  7. public:
  8. PickUp();
  9. virtual ~PickUp();
  10. virtual void init( b2World &world, float x, float y, float angle = 0.0f );
  11. /// Attributs
  12. protected:
  13. private:
  14. };
  15. # endif // PICKUP_H