@@ -6,10 +6,16 @@ const COLLECT_ANIM := "collection"
@onready var chocolateAnimation: AnimationPlayer = $ChocolateAnimation
+var _collected := false
+
func _on_chocolate_tablet_body_entered(body: Node3D) -> void:
+ if _collected:
+ return
if body is Walker:
_give_chocolate_to(body)
+ _collected = true
func _give_chocolate_to(walker: Walker) -> void: