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@@ -0,0 +1,127 @@
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+[gd_resource type="TileSet" load_steps=4 format=3 uid="uid://c1wnvwl4fiyqa"]
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+
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+[ext_resource type="Texture2D" uid="uid://bw0b0ornoeb4m" path="res://component/entity/land/tileset_image.png" id="1_lvbaa"]
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+
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+[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_7xaig"]
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+resource_name = "Ground"
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+texture = ExtResource("1_lvbaa")
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+texture_region_size = Vector2i(65, 89)
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+0:0/0 = 0
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+0:0/0/texture_offset = Vector2i(0, -10)
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+1:0/0 = 0
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+1:0/0/texture_offset = Vector2i(0, -10)
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+2:0/0 = 0
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+2:0/0/texture_offset = Vector2i(0, -10)
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+4:0/0 = 0
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+4:0/0/texture_offset = Vector2i(0, -10)
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+0:1/0 = 0
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+0:1/0/texture_offset = Vector2i(0, -10)
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+1:1/0 = 0
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+1:1/0/texture_offset = Vector2i(0, -10)
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+2:1/0 = 0
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+2:1/0/texture_offset = Vector2i(0, -10)
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+4:1/0 = 0
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+4:1/0/texture_offset = Vector2i(0, -10)
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+0:2/0 = 0
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+0:2/0/texture_offset = Vector2i(0, -10)
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+1:2/0 = 0
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+1:2/0/texture_offset = Vector2i(0, -10)
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+2:2/0 = 0
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+2:2/0/texture_offset = Vector2i(0, -10)
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+0:3/0 = 0
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+0:3/0/texture_offset = Vector2i(0, -10)
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+1:3/0 = 0
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+1:3/0/texture_offset = Vector2i(0, -10)
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+2:3/0 = 0
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+2:3/0/texture_offset = Vector2i(0, -10)
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+0:4/0 = 0
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+0:4/0/texture_offset = Vector2i(0, -10)
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+1:4/0 = 0
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+1:4/0/texture_offset = Vector2i(0, -10)
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+2:4/0 = 0
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+2:4/0/texture_offset = Vector2i(0, -10)
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+
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+[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_0cmhd"]
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+resource_name = "Rock"
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+texture = ExtResource("1_lvbaa")
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+margins = Vector2i(0, 61)
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+texture_region_size = Vector2i(56, 64)
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+0:0/0 = 0
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+1:0/0 = 0
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+2:0/0 = 0
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+3:0/0 = 0
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+4:0/0 = 0
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+5:0/0 = 0
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+6:0/0 = 0
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+7:0/0 = 0
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+8:0/0 = 0
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+0:1/0 = 0
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+1:1/0 = 0
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+2:1/0 = 0
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+3:1/0 = 0
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+4:1/0 = 0
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+5:1/0 = 0
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+6:1/0 = 0
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+7:1/0 = 0
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+8:1/0 = 0
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+0:2/0 = 0
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+1:2/0 = 0
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+2:2/0 = 0
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+3:2/0 = 0
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+4:2/0 = 0
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+5:2/0 = 0
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+6:2/0 = 0
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+7:2/0 = 0
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+8:2/0 = 0
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+0:3/0 = 0
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+1:3/0 = 0
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+2:3/0 = 0
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+3:3/0 = 0
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+4:3/0 = 0
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+6:3/0 = 0
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+7:3/0 = 0
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+8:3/0 = 0
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+0:4/0 = 0
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+1:4/0 = 0
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+2:4/0 = 0
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+3:4/0 = 0
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+6:4/0 = 0
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+7:4/0 = 0
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+8:4/0 = 0
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+0:5/0 = 0
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+1:5/0 = 0
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+2:5/0 = 0
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+3:5/0 = 0
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+4:5/0 = 0
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+5:5/0 = 0
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+6:5/0 = 0
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+7:5/0 = 0
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+8:5/0 = 0
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+4:4/0 = 0
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+5:3/0 = 0
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+5:4/0 = 0
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+0:6/next_alternative_id = 3
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+0:6/0 = 0
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+0:6/2 = 2
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+1:6/next_alternative_id = 4
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+1:6/0 = 0
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+1:6/1 = 1
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+1:6/1/flip_h = true
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+1:6/2 = 2
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+1:6/2/modulate = Color(1, 0.768627, 1, 1)
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+1:6/3 = 3
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+1:6/3/flip_h = true
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+1:6/3/modulate = Color(1, 0.768627, 1, 1)
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+2:6/0 = 0
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+3:6/0 = 0
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+4:6/0 = 0
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+5:6/0 = 0
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+6:6/0 = 0
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+7:6/0 = 0
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+8:6/0 = 0
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+
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+[resource]
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+tile_shape = 3
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+tile_size = Vector2i(65, 65)
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+sources/0 = SubResource("TileSetAtlasSource_7xaig")
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+sources/2 = SubResource("TileSetAtlasSource_0cmhd")
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