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@@ -56,10 +56,6 @@ func _apply_wing_resistance() -> void:
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var vertical_speed = linear_velocity.dot(transform.basis * Vector3.UP)
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var local_wing_force = Vector3.UP * -wing_resistance * vertical_speed
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var wing_force = transform.basis * local_wing_force
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- print("= = =")
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- print("Vertical speed : ", vertical_speed)
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- print("Wing force local :", local_wing_force)
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- print("Wing force : ", wing_force)
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apply_central_force(wing_force)
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@@ -69,10 +65,6 @@ func _apply_lift() -> void:
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forward_speed = 0.0
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var local_lift_force = Vector3.UP * lift * forward_speed
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var lift_force = transform.basis * local_lift_force
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- print("- - -")
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- print("Forward speed : ", forward_speed)
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- print("Lift force local :", local_lift_force)
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- print("Lift force : ", lift_force)
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apply_central_force(lift_force)
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