Sfoglia il codice sorgente

:wrench: Let the biplan on its whells

DricomDragon 4 giorni fa
parent
commit
6ade09c74f
1 ha cambiato i file con 1 aggiunte e 1 eliminazioni
  1. 1 1
      godot/run/levels/infinite_level.tscn

+ 1 - 1
godot/run/levels/infinite_level.tscn

@@ -286,7 +286,7 @@ transform = Transform3D(0.920102, 0, 0.391679, 0, 1, 0, -0.391679, 0, 0.920102,
 transform = Transform3D(0.920102, 0, 0.391679, 0, 1, 0, -0.391679, 0, 0.920102, -163.38, 0.747562, 75.9588)
 
 [node name="Biplan" parent="Vehicles" instance=ExtResource("10_j323j")]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 17.2242, 0, 55.4111)
+transform = Transform3D(1, 0, 0, 0, 0.995221, 0.0976524, 0, -0.0976524, 0.995221, 17.2242, 0.501759, 55.4111)
 
 [node name="Buildings" type="Node3D" parent="."]