Browse Source

:wrench: Set up new icon in project

And remove the default one.
DricomDragon 1 year ago
parent
commit
6b37002a74
3 changed files with 5 additions and 9 deletions
  1. 4 7
      godot/icon.svg.import
  2. 0 1
      godot/icon.svg
  3. 1 1
      godot/project.godot

+ 4 - 7
godot/icon.svg.import

@@ -2,16 +2,16 @@
 
 importer="texture"
 type="CompressedTexture2D"
-uid="uid://dbfycbmscafj"
-path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
+uid="uid://dhf83o04siat6"
+path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
 metadata={
 "vram_texture": false
 }
 
 [deps]
 
-source_file="res://icon.svg"
-dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
+source_file="res://icon.png"
+dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
 
 [params]
 
@@ -32,6 +32,3 @@ process/hdr_as_srgb=false
 process/hdr_clamp_exposure=false
 process/size_limit=0
 detect_3d/compress_to=1
-svg/scale=1.0
-editor/scale_with_editor_scale=false
-editor/convert_colors_with_editor_theme=false

File diff suppressed because it is too large
+ 0 - 1
godot/icon.svg


+ 1 - 1
godot/project.godot

@@ -13,7 +13,7 @@ config_version=5
 config/name="First 3D Project"
 run/main_scene="res://run/levels/infinite_level.tscn"
 config/features=PackedStringArray("4.1", "GL Compatibility")
-config/icon="res://icon.svg"
+config/icon="res://icon.png"
 
 [input]