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:wrench: Put planes every-where

DricomDragon 2 miesięcy temu
rodzic
commit
95567000c2
1 zmienionych plików z 8 dodań i 2 usunięć
  1. 8 2
      godot/run/levels/infinite_level.tscn

+ 8 - 2
godot/run/levels/infinite_level.tscn

@@ -285,8 +285,14 @@ transform = Transform3D(0.920102, 0, 0.391679, 0, 1, 0, -0.391679, 0, 0.920102,
 [node name="Jeep9" parent="Vehicles" instance=ExtResource("6_nnvc5")]
 transform = Transform3D(0.920102, 0, 0.391679, 0, 1, 0, -0.391679, 0, 0.920102, -163.38, 0.747562, 75.9588)
 
-[node name="Biplan" parent="Vehicles" instance=ExtResource("10_j323j")]
-transform = Transform3D(1, 0, 0, 0, 0.995221, 0.0976524, 0, -0.0976524, 0.995221, 17.2242, 0.501759, 55.4111)
+[node name="Biplan1" parent="Vehicles" instance=ExtResource("10_j323j")]
+transform = Transform3D(1, 0, 0, 0, 0.995221, 0.0976524, 0, -0.0976524, 0.995221, 210.323, 0.501757, -173.283)
+
+[node name="Biplan2" parent="Vehicles" instance=ExtResource("10_j323j")]
+transform = Transform3D(0.719134, 0.0678559, -0.691551, 1.66009e-08, 0.995221, 0.0976524, 0.694872, -0.0702251, 0.715697, 175.484, 0.501759, 148.827)
+
+[node name="Biplan3" parent="Vehicles" instance=ExtResource("10_j323j")]
+transform = Transform3D(0.22813, -0.0950774, 0.968978, 0, 0.995221, 0.0976524, -0.973631, -0.0222774, 0.22704, -222.971, 0.501759, -236.468)
 
 [node name="Buildings" type="Node3D" parent="."]