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@@ -20,7 +20,6 @@ func trigger_thrust(activate: bool) -> void:
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func trigger_direction(dir: Vector2) -> void:
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func trigger_direction(dir: Vector2) -> void:
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- print(dir)
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target_torque = -dir.x * turn_to_torque
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target_torque = -dir.x * turn_to_torque
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target_pitch = -dir.y * move_to_pitch
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target_pitch = -dir.y * move_to_pitch
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