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@@ -4,10 +4,10 @@ extends SeatedVehicle
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const PLANE_FORWARD := Vector3.BACK # z increases when moving forward
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const PLANE_FORWARD := Vector3.BACK # z increases when moving forward
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@export var thrust_power: float = 3500.0
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@export var thrust_power: float = 3500.0
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-@export var turn_to_torque: float = 1000.0
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-@export var move_to_pitch: float = 2000.0
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+@export var turn_to_torque: float = 10000.0
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+@export var move_to_pitch: float = 20000.0
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@export var wing_resistance: float = 2500.0
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@export var wing_resistance: float = 2500.0
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-@export var foil_resistance: float = 250.0
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+@export var foil_resistance: float = 500.0
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@export var lift: float = 25.0
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@export var lift: float = 25.0
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var target_torque: float = 0.0
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var target_torque: float = 0.0
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