|  DricomDragon | 9128024e10
							
							:wrench: Implement pseudo lift | 2 years ago | 
				
					
						|  DricomDragon | 479353b7d4
							
							:wrench: Add plane controls | 2 years ago | 
				
					
						|  DricomDragon | 2db6a7dd9e
							
							:beetle: Fix positive and negative Y | 2 years ago | 
				
					
						|  DricomDragon | c327643a1b
							
							:wrench: Set plane physics properties | 2 years ago | 
				
					
						|  DricomDragon | 07768f870b
							
							:tada: Add a plane | 2 years ago | 
				
					
						|  DricomDragon | 0822e169ec
							
							:wrench: Isolate control node in its own scene | 2 years ago | 
				
					
						|  DricomDragon | c172545b99
							
							:wrench: Setup ground without rotation | 2 years ago | 
				
					
						|  DricomDragon | 1087289004
							
							:art: Texture the cube | 2 years ago | 
				
					
						|  DricomDragon | 0f28a494f4
							
							:gamepad: Make lateral control rotate character | 2 years ago | 
				
					
						|  DricomDragon | cfc5c6f5d4
							
							:gamepad: Isolate input control | 2 years ago | 
				
					
						|  DricomDragon | 04370c901d
							
							:wrench: Make camera relative to the player | 2 years ago | 
				
					
						|  DricomDragon | b095a05683
							
							:art: Add 3D model for character | 2 years ago | 
				
					
						|  DricomDragon | 9e892422f7
							
							:tada: Add a few boxes | 2 years ago | 
				
					
						|  DricomDragon | 32b00ce581
							
							:tada: Implement jump ability | 2 years ago | 
				
					
						|  DricomDragon | 038a111862
							
							:wrench: Set collision layers of objects | 2 years ago | 
				
					
						|  DricomDragon | e3b5c449de
							
							:wrench: Minimize deadzone of joystick | 2 years ago | 
				
					
						|  DricomDragon | c3228bfe09
							
							:wrench: Replace manual compute by Input.get_vector | 2 years ago | 
				
					
						|  DricomDragon | 9be0e57bae
							
							:wrench: Make walker controllable | 2 years ago | 
				
					
						|  DricomDragon | 7352ad504a
							
							:gamepad: Define actions | 2 years ago | 
				
					
						|  DricomDragon | 90e4ee5bbf
							
							:tada: Create walkers | 2 years ago | 
				
					
						|  DricomDragon | 4520851c9c
							
							:wrench: Add directional light | 2 years ago | 
				
					
						|  DricomDragon | 9d96d06f8e
							
							:tada: Add static infinite ground | 2 years ago | 
				
					
						|  DricomDragon | c1bea734cc
							
							:tada: Start my first 3D project | 2 years ago | 
				
					
						|  DricomDragon | 1890ae3f5c
							
							:art: Add other skins | 2 years ago | 
				
					
						|  DricomDragon | d99e81cbad
							
							:wrench: Disable axis control | 2 years ago | 
				
					
						|  DricomDragon | 1d63357ab6
							
							:sparkles: Split logic between keyboard and joystick | 2 years ago | 
				
					
						|  DricomDragon | b01017e029
							
							:fire: Remove useless debug | 2 years ago | 
				
					
						|  DricomDragon | 98b316fa5b
							
							:beetle: Fix keyboard control | 2 years ago | 
				
					
						|  DricomDragon | a8673525f1
							
							:sparkles: Dump Godot to 4.1 | 2 years ago | 
				
					
						|  DricomDragon | 8951f8d4dc
							
							:gamepad: Make player movable with a joystick | 2 years ago |