[gd_scene load_steps=10 format=3 uid="uid://ba3gf7iy3mxbq"] [ext_resource type="Script" path="res://component/entity/collectibles/chocolate/chocolate.gd" id="1_wk24q"] [sub_resource type="BoxShape3D" id="BoxShape3D_cro6x"] size = Vector3(1, 1, 0.325) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_px4jl"] albedo_color = Color(0.294006, 0.133118, 0.019403, 1) metallic_specular = 0.21 [sub_resource type="BoxMesh" id="BoxMesh_c10ab"] material = SubResource("StandardMaterial3D_px4jl") size = Vector3(0.8, 1, 0.2) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_ds5yo"] albedo_color = Color(1, 0.816667, 0, 1) metallic_specular = 0.66 [sub_resource type="BoxMesh" id="BoxMesh_ialpe"] material = SubResource("StandardMaterial3D_ds5yo") size = Vector3(0.85, 0.8, 0.25) [sub_resource type="Animation" id="Animation_0f754"] resource_name = "idle" length = 4.0 loop_mode = 1 tracks/0/type = "rotation_3d" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = PackedFloat32Array(0, 1, 0, 0, 0, 1, 2, 1, 0, 1, 0, 0, 4, 1, 0, 0, 0, -1) [sub_resource type="Animation" id="Animation_cfly2"] length = 0.001 tracks/0/type = "rotation_3d" tracks/0/imported = false tracks/0/enabled = true tracks/0/path = NodePath(".") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/keys = PackedFloat32Array(0, 1, 0, 0, 0, 1) [sub_resource type="AnimationLibrary" id="AnimationLibrary_djjxd"] _data = { "RESET": SubResource("Animation_cfly2"), "idle": SubResource("Animation_0f754") } [node name="ChocolateTablet" type="Area3D"] collision_layer = 32 collision_mask = 10 script = ExtResource("1_wk24q") [node name="ChocolateCollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 1.74846e-07, 0, 1, 0, -1.74846e-07, 0, 1, 0, 0, 0) shape = SubResource("BoxShape3D_cro6x") [node name="ChocolateMesh" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_c10ab") [node name="PaperMesh" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.119209, 0) mesh = SubResource("BoxMesh_ialpe") [node name="ChocolateAnimation" type="AnimationPlayer" parent="."] libraries = { "": SubResource("AnimationLibrary_djjxd") } autoplay = "idle" [connection signal="body_entered" from="." to="." method="_on_body_entered"]