[gd_scene load_steps=4 format=3 uid="uid://bcpri2x5afoyb"] [ext_resource type="PackedScene" uid="uid://bii08dedmqwkm" path="res://component/entity/props/box/CubeContainer.glb" id="1_n6b7q"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_ldttd"] friction = 0.9 bounce = 0.2 [sub_resource type="BoxShape3D" id="BoxShape3D_v0rct"] [node name="Box" type="RigidBody3D"] collision_layer = 16 collision_mask = 31 mass = 35.0 physics_material_override = SubResource("PhysicsMaterial_ldttd") [node name="Shape" type="CollisionShape3D" parent="."] shape = SubResource("BoxShape3D_v0rct") [node name="CubeContainer" parent="." instance=ExtResource("1_n6b7q")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.5, 0)