[gd_scene load_steps=4 format=3 uid="uid://b10k58capm04o"] [ext_resource type="Script" path="res://component/entity/walker/walker.gd" id="1_xg6by"] [ext_resource type="PackedScene" uid="uid://bt8on6t7lqtrt" path="res://component/entity/walker/BasicPlayer.glb" id="2_p2xjj"] [sub_resource type="BoxShape3D" id="BoxShape3D_6q2sk"] size = Vector3(0.56, 0.8, 0.4) [node name="Walker" type="CharacterBody3D"] collision_layer = 2 collision_mask = 29 script = ExtResource("1_xg6by") [node name="BasicPlayerModel" parent="." instance=ExtResource("2_p2xjj")] [node name="Shape" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.4, 0) shape = SubResource("BoxShape3D_6q2sk") [node name="VehicleRange" type="RayCast3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.404422, 0) enabled = false target_position = Vector3(0, 1.5, -1.5) collision_mask = 8 hit_from_inside = true