extends VSplitContainer func _input(event: InputEvent) -> void: if event.is_action_released("ui_pause"): # Prevent title screen to be paused get_viewport().set_input_as_handled() func _on_title_button_pressed(): get_tree().reload_current_scene() func _on_quit_button_pressed(): get_tree().quit() func _on_visibility_changed(): %TitleButton.grab_focus()