infinite_level.tscn 1.4 KB

123456789101112131415161718192021222324252627282930313233
  1. [gd_scene load_steps=4 format=3 uid="uid://7ivipmwaw24t"]
  2. [ext_resource type="PackedScene" uid="uid://b10k58capm04o" path="res://component/entity/walker/walker.tscn" id="1_x0026"]
  3. [sub_resource type="WorldBoundaryShape3D" id="WorldBoundaryShape3D_2xulb"]
  4. [sub_resource type="QuadMesh" id="QuadMesh_dt8nl"]
  5. size = Vector2(500, 500)
  6. [node name="InfiniteLevel" type="Node3D"]
  7. [node name="Ground" type="StaticBody3D" parent="."]
  8. transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1, 0)
  9. [node name="InfinitePlan" type="CollisionShape3D" parent="Ground"]
  10. shape = SubResource("WorldBoundaryShape3D_2xulb")
  11. [node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"]
  12. transform = Transform3D(1, 0, 0, 0, -0.00429347, 0.999991, 0, -0.999991, -0.00429347, 0, 0, 0)
  13. mesh = SubResource("QuadMesh_dt8nl")
  14. [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
  15. transform = Transform3D(1, 0, 0, 0, 0.734358, 0.678762, 0, -0.678762, 0.734358, -33.1669, 12.6773, 15.7238)
  16. shadow_enabled = true
  17. [node name="MainWalker" parent="." instance=ExtResource("1_x0026")]
  18. transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -10, 9, 0)
  19. [node name="NpcWalker1" parent="." instance=ExtResource("1_x0026")]
  20. transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.0621, 6.0173, -4.87909)
  21. [node name="CameraPlayer" type="Camera3D" parent="."]
  22. transform = Transform3D(0.800533, -0.194387, 0.566887, 0, 0.945933, 0.324363, -0.599289, -0.259663, 0.75725, 1.84912, 10.9771, 7.9188)