long_bridge.tscn 953 B

1234567891011121314151617181920212223242526
  1. [gd_scene load_steps=6 format=3 uid="uid://da7q7i7pqa5pw"]
  2. [ext_resource type="Texture2D" uid="uid://bonhqr3bduuq5" path="res://component/entity/buildings/summit_gate/SummitGate_Stone_bricks.png" id="1_036e1"]
  3. [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_ih8w4"]
  4. friction = 0.9
  5. [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_vytyd"]
  6. albedo_texture = ExtResource("1_036e1")
  7. uv1_scale = Vector3(3, 15, 1.5)
  8. [sub_resource type="BoxMesh" id="BoxMesh_qy4tk"]
  9. material = SubResource("StandardMaterial3D_vytyd")
  10. size = Vector3(5, 0.5, 25)
  11. [sub_resource type="BoxShape3D" id="BoxShape3D_hpjbs"]
  12. size = Vector3(5, 0.5, 25)
  13. [node name="LongBridge" type="StaticBody3D"]
  14. physics_material_override = SubResource("PhysicsMaterial_ih8w4")
  15. [node name="MeshInstance3D" type="MeshInstance3D" parent="."]
  16. mesh = SubResource("BoxMesh_qy4tk")
  17. [node name="Shape" type="CollisionShape3D" parent="."]
  18. shape = SubResource("BoxShape3D_hpjbs")