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- extends VSplitContainer
- func _unhandled_input(event: InputEvent) -> void:
- if event.is_action_released("ui_pause") and not get_tree().is_paused():
- get_tree().set_pause(true)
- show()
- func _on_resume_button_pressed():
- hide()
- get_tree().set_pause(false)
- func _on_title_button_pressed():
- pass # Replace with function body.
- func _on_quit_button_pressed():
- get_tree().quit()
- func _on_visibility_changed():
- %ResumeButton.grab_focus()
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