[gd_scene load_steps=8 format=2]

[ext_resource path="res://Player.gd" type="Script" id=1]
[ext_resource path="res://dodge_assets/art/playerGrey_walk1.png" type="Texture" id=2]
[ext_resource path="res://dodge_assets/art/playerGrey_walk2.png" type="Texture" id=3]
[ext_resource path="res://dodge_assets/art/playerGrey_up1.png" type="Texture" id=4]
[ext_resource path="res://dodge_assets/art/playerGrey_up2.png" type="Texture" id=5]

[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 2 ), ExtResource( 3 ) ],
"loop": true,
"name": "right",
"speed": 5.0
}, {
"frames": [ ExtResource( 4 ), ExtResource( 5 ) ],
"loop": true,
"name": "up",
"speed": 5.0
} ]

[sub_resource type="CapsuleShape2D" id=2]
radius = 26.1109
height = 14.0326

[node name="Player" type="Area2D"]
script = ExtResource( 1 )
__meta__ = {
"_edit_group_": true
}

[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
scale = Vector2( 0.5, 0.5 )
frames = SubResource( 1 )
animation = "up"
__meta__ = {
"_edit_group_": true
}

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 2 )
