[gd_scene load_steps=9 format=2] [ext_resource path="res://dodge_assets/art/enemySwimming_1.png" type="Texture" id=1] [ext_resource path="res://dodge_assets/art/enemySwimming_2.png" type="Texture" id=2] [ext_resource path="res://dodge_assets/art/enemyFlyingAlt_1.png" type="Texture" id=3] [ext_resource path="res://dodge_assets/art/enemyFlyingAlt_2.png" type="Texture" id=4] [ext_resource path="res://dodge_assets/art/enemyWalking_1.png" type="Texture" id=5] [ext_resource path="res://dodge_assets/art/enemyWalking_2.png" type="Texture" id=6] [sub_resource type="SpriteFrames" id=1] animations = [ { "frames": [ ExtResource( 1 ), ExtResource( 2 ) ], "loop": true, "name": "swim", "speed": 4.0 }, { "frames": [ ExtResource( 3 ), ExtResource( 4 ) ], "loop": true, "name": "fly", "speed": 3.0 }, { "frames": [ ExtResource( 5 ), ExtResource( 6 ) ], "loop": true, "name": "walk", "speed": 5.0 } ] [sub_resource type="CapsuleShape2D" id=2] radius = 24.0469 height = 52.8654 [node name="Enemy" type="RigidBody2D"] collision_mask = 0 gravity_scale = 0.0 __meta__ = { "_edit_group_": true } [node name="AnimatedSprite" type="AnimatedSprite" parent="."] scale = Vector2( 0.75, 0.75 ) frames = SubResource( 1 ) animation = "walk" [node name="HitBox" type="CollisionShape2D" parent="."] rotation = 1.5708 shape = SubResource( 2 ) [node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."]