Player.tscn 1.0 KB

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  1. [gd_scene load_steps=7 format=2]
  2. [ext_resource path="res://dodge_assets/art/playerGrey_walk1.png" type="Texture" id=1]
  3. [ext_resource path="res://dodge_assets/art/playerGrey_walk2.png" type="Texture" id=2]
  4. [ext_resource path="res://dodge_assets/art/playerGrey_up1.png" type="Texture" id=3]
  5. [ext_resource path="res://dodge_assets/art/playerGrey_up2.png" type="Texture" id=4]
  6. [sub_resource type="SpriteFrames" id=1]
  7. animations = [ {
  8. "frames": [ ExtResource( 1 ), ExtResource( 2 ) ],
  9. "loop": true,
  10. "name": "right",
  11. "speed": 5.0
  12. }, {
  13. "frames": [ ExtResource( 3 ), ExtResource( 4 ) ],
  14. "loop": true,
  15. "name": "up",
  16. "speed": 5.0
  17. } ]
  18. [sub_resource type="CapsuleShape2D" id=2]
  19. radius = 26.1109
  20. height = 14.0326
  21. [node name="Player" type="Area2D"]
  22. __meta__ = {
  23. "_edit_group_": true
  24. }
  25. [node name="AnimatedSprite" type="AnimatedSprite" parent="."]
  26. scale = Vector2( 0.5, 0.5 )
  27. frames = SubResource( 1 )
  28. animation = "up"
  29. __meta__ = {
  30. "_edit_group_": true
  31. }
  32. [node name="CollisionShape2D" type="CollisionShape2D" parent="."]
  33. shape = SubResource( 2 )