The experimental game to learn GoDot https://docs.godotengine.org/en/stable/getting_started/step_by_step/your_first_game.html

DricomDragon 1f07b8480f Add the background to the main scene %!s(int64=5) %!d(string=hai) anos
dodge_assets b1627bbaf1 Import the texture in project %!s(int64=5) %!d(string=hai) anos
.gitignore 5c69377a77 Create GoDot empty project %!s(int64=5) %!d(string=hai) anos
Background.tscn be9941ea76 Create the background scene %!s(int64=5) %!d(string=hai) anos
Enemy.gd 0cbadb32aa Connect signal to remove enemies at game start %!s(int64=5) %!d(string=hai) anos
Enemy.tscn 5c3f137d5d Make the mobs bouncy %!s(int64=5) %!d(string=hai) anos
HUD.gd fbecce6e8e Create HUD script %!s(int64=5) %!d(string=hai) anos
HUD.tscn f47fd0eae9 Add the 'space' key as the start button shortcut %!s(int64=5) %!d(string=hai) anos
Main.gd f69f7783f5 Save the music position to resume %!s(int64=5) %!d(string=hai) anos
Main.tscn 1f07b8480f Add the background to the main scene %!s(int64=5) %!d(string=hai) anos
Player.gd e18085cb0a Add the new game mechanism %!s(int64=5) %!d(string=hai) anos
Player.tscn db5fe6241f Change the player hitbox to the eye only %!s(int64=5) %!d(string=hai) anos
default_env.tres 756d87d67e Create player scene %!s(int64=5) %!d(string=hai) anos
icon.png 5c69377a77 Create GoDot empty project %!s(int64=5) %!d(string=hai) anos
icon.png.import 5c69377a77 Create GoDot empty project %!s(int64=5) %!d(string=hai) anos
project.godot 97763791ef Set windows options to avoid screen stretch %!s(int64=5) %!d(string=hai) anos