Enemy.tscn 1.4 KB

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  1. [gd_scene load_steps=10 format=2]
  2. [ext_resource path="res://Enemy.gd" type="Script" id=1]
  3. [ext_resource path="res://dodge_assets/art/enemySwimming_1.png" type="Texture" id=2]
  4. [ext_resource path="res://dodge_assets/art/enemySwimming_2.png" type="Texture" id=3]
  5. [ext_resource path="res://dodge_assets/art/enemyFlyingAlt_1.png" type="Texture" id=4]
  6. [ext_resource path="res://dodge_assets/art/enemyFlyingAlt_2.png" type="Texture" id=5]
  7. [ext_resource path="res://dodge_assets/art/enemyWalking_1.png" type="Texture" id=6]
  8. [ext_resource path="res://dodge_assets/art/enemyWalking_2.png" type="Texture" id=7]
  9. [sub_resource type="SpriteFrames" id=1]
  10. animations = [ {
  11. "frames": [ ExtResource( 2 ), ExtResource( 3 ) ],
  12. "loop": true,
  13. "name": "swim",
  14. "speed": 4.0
  15. }, {
  16. "frames": [ ExtResource( 4 ), ExtResource( 5 ) ],
  17. "loop": true,
  18. "name": "fly",
  19. "speed": 3.0
  20. }, {
  21. "frames": [ ExtResource( 6 ), ExtResource( 7 ) ],
  22. "loop": true,
  23. "name": "walk",
  24. "speed": 5.0
  25. } ]
  26. [sub_resource type="CapsuleShape2D" id=2]
  27. radius = 24.0469
  28. height = 52.8654
  29. [node name="Enemy" type="RigidBody2D"]
  30. collision_mask = 0
  31. gravity_scale = 0.0
  32. script = ExtResource( 1 )
  33. __meta__ = {
  34. "_edit_group_": true
  35. }
  36. [node name="AnimatedSprite" type="AnimatedSprite" parent="."]
  37. scale = Vector2( 0.75, 0.75 )
  38. frames = SubResource( 1 )
  39. animation = "walk"
  40. [node name="HitBox" type="CollisionShape2D" parent="."]
  41. rotation = 1.5708
  42. shape = SubResource( 2 )
  43. [node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."]