; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

_global_script_classes=[ {
"base": "KinematicBody2D",
"class": "Chicken",
"language": "GDScript",
"path": "res://component/entity/chick/Chicken.gd"
}, {
"base": "Path2D",
"class": "MobSpawner",
"language": "GDScript",
"path": "res://component/entity/spawner/MobSpawner.gd"
}, {
"base": "Area2D",
"class": "Player",
"language": "GDScript",
"path": "res://component/entity/player/Player.gd"
}, {
"base": "RigidBody2D",
"class": "Wheel",
"language": "GDScript",
"path": "res://component/entity/wheel/Wheel.gd"
} ]
_global_script_class_icons={
"Chicken": "",
"MobSpawner": "",
"Player": "",
"Wheel": ""
}

[application]

config/name="DodgyFox"
run/main_scene="res://run/Main.tscn"
config/icon="res://icon.png"

[display]

window/size/width=480
window/size/height=720
window/size/resizable=false
window/stretch/mode="2d"
window/stretch/aspect="keep"

[physics]

2d/default_gravity=0

[rendering]

quality/intended_usage/framebuffer_allocation=0
quality/intended_usage/framebuffer_allocation.mobile=0
environment/default_environment="res://default_env.tres"
