[gd_scene load_steps=5 format=2]

[ext_resource path="res://component/entity/wheel/BikeWheel.png" type="Texture" id=1]
[ext_resource path="res://component/entity/wheel/Wheel.gd" type="Script" id=2]

[sub_resource type="PhysicsMaterial" id=2]
rough = true
bounce = 0.9

[sub_resource type="CircleShape2D" id=1]
radius = 33.1812

[node name="Wheel" type="RigidBody2D" groups=["wheel"]]
mass = 0.5
physics_material_override = SubResource( 2 )
angular_damp = 0.0
script = ExtResource( 2 )
min_linear_speed = 200
max_linear_speed = 325
max_angular_speed = 18.85

[node name="Shape" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )

[node name="Sprite" type="Sprite" parent="."]
scale = Vector2( 2, 2 )
texture = ExtResource( 1 )

[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."]
rect = Rect2( -32, -32, 64, 64 )

[connection signal="screen_exited" from="VisibilityNotifier2D" to="." method="_on_VisibilityNotifier2D_screen_exited"]
