[gd_scene load_steps=4 format=2]

[ext_resource path="res://component/entity/player/Player.gd" type="Script" id=1]
[ext_resource path="res://component/entity/player/PlayerTileSet.tres" type="SpriteFrames" id=2]

[sub_resource type="CircleShape2D" id=1]
radius = 15.9444

[node name="Player" type="Area2D"]
script = ExtResource( 1 )
__meta__ = {
"_edit_group_": true
}

[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
position = Vector2( 0, -70 )
scale = Vector2( 2, 2 )
frames = ExtResource( 2 )
animation = "idle"
__meta__ = {
"_edit_group_": true
}

[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0, -70 )
shape = SubResource( 1 )

[connection signal="body_entered" from="." to="." method="_on_Player_body_entered"]
