[gd_scene load_steps=11 format=2]

[ext_resource path="res://Enemy.gd" type="Script" id=1]
[ext_resource path="res://dodge_assets/art/enemySwimming_1.png" type="Texture" id=2]
[ext_resource path="res://dodge_assets/art/enemySwimming_2.png" type="Texture" id=3]
[ext_resource path="res://dodge_assets/art/enemyFlyingAlt_1.png" type="Texture" id=4]
[ext_resource path="res://dodge_assets/art/enemyFlyingAlt_2.png" type="Texture" id=5]
[ext_resource path="res://dodge_assets/art/enemyWalking_1.png" type="Texture" id=6]
[ext_resource path="res://dodge_assets/art/enemyWalking_2.png" type="Texture" id=7]

[sub_resource type="PhysicsMaterial" id=3]
friction = 0.1
bounce = 1.0

[sub_resource type="SpriteFrames" id=1]
animations = [ {
"frames": [ ExtResource( 2 ), ExtResource( 3 ) ],
"loop": true,
"name": "swim",
"speed": 4.0
}, {
"frames": [ ExtResource( 4 ), ExtResource( 5 ) ],
"loop": true,
"name": "fly",
"speed": 3.0
}, {
"frames": [ ExtResource( 6 ), ExtResource( 7 ) ],
"loop": true,
"name": "walk",
"speed": 5.0
} ]

[sub_resource type="CapsuleShape2D" id=2]
radius = 24.0469
height = 52.8654

[node name="Enemy" type="RigidBody2D"]
physics_material_override = SubResource( 3 )
gravity_scale = 0.0
script = ExtResource( 1 )
__meta__ = {
"_edit_group_": true
}

[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
scale = Vector2( 0.75, 0.75 )
frames = SubResource( 1 )
animation = "walk"

[node name="HitBox" type="CollisionShape2D" parent="."]
rotation = 1.5708
shape = SubResource( 2 )

[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."]
[connection signal="screen_exited" from="VisibilityNotifier2D" to="." method="_on_VisibilityNotifier2D_screen_exited"]
