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:beetle: Fix sprite glitch

Due to sprite being too close to the bottom.
DricomDragon 2 years ago
parent
commit
0c941fbe83

BIN
godot/component/entity/player/FoxSpriteSheet.png


+ 1 - 1
godot/component/entity/player/Player.tscn

@@ -236,7 +236,7 @@ __meta__ = {
 }
 
 [node name="AnimatedSprite" type="AnimatedSprite" parent="."]
-position = Vector2( 0, -32 )
+position = Vector2( -2.38393, -13.6097 )
 scale = Vector2( 2, 2 )
 frames = SubResource( 41 )
 animation = "move"