[gd_scene load_steps=4 format=2] [ext_resource path="res://component/entity/player/Player.gd" type="Script" id=1] [ext_resource path="res://component/entity/player/PlayerTileSet.tres" type="SpriteFrames" id=2] [sub_resource type="CircleShape2D" id=1] radius = 15.9444 [node name="Player" type="Area2D"] collision_mask = 3 script = ExtResource( 1 ) __meta__ = { "_edit_group_": true } [node name="AnimatedSprite" type="AnimatedSprite" parent="."] position = Vector2( 0, -70 ) scale = Vector2( 2, 2 ) frames = ExtResource( 2 ) animation = "idle" __meta__ = { "_edit_group_": true } [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 0, -70 ) shape = SubResource( 1 ) [connection signal="body_entered" from="." to="." method="_on_Player_body_entered"]