[gd_scene load_steps=45 format=2] [ext_resource path="res://component/entity/player/Player.gd" type="Script" id=1] [ext_resource path="res://component/entity/player/FoxSpriteSheet.png" type="Texture" id=2] [sub_resource type="AtlasTexture" id=1] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=2] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 32, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=3] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 64, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=4] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 96, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=5] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 128, 0, 32, 32 ) [sub_resource type="AtlasTexture" id=6] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=7] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 32, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=8] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 64, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=9] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 96, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=10] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 128, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=11] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 160, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=12] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 192, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=13] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 224, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=14] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 256, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=15] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 288, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=16] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 320, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=17] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 352, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=18] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 384, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=19] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 416, 32, 32, 32 ) [sub_resource type="AtlasTexture" id=20] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 96, 32, 32 ) [sub_resource type="AtlasTexture" id=21] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 32, 96, 32, 32 ) [sub_resource type="AtlasTexture" id=22] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 64, 96, 32, 32 ) [sub_resource type="AtlasTexture" id=23] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 96, 96, 32, 32 ) [sub_resource type="AtlasTexture" id=24] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 128, 96, 32, 32 ) [sub_resource type="AtlasTexture" id=25] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 160, 96, 32, 32 ) [sub_resource type="AtlasTexture" id=26] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 128, 32, 32 ) [sub_resource type="AtlasTexture" id=27] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 32, 128, 32, 32 ) [sub_resource type="AtlasTexture" id=28] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 64, 128, 32, 32 ) [sub_resource type="AtlasTexture" id=29] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 96, 128, 32, 32 ) [sub_resource type="AtlasTexture" id=30] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 128, 128, 32, 32 ) [sub_resource type="AtlasTexture" id=31] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 160, 128, 32, 32 ) [sub_resource type="AtlasTexture" id=32] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 192, 128, 32, 32 ) [sub_resource type="AtlasTexture" id=33] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 0, 64, 32, 32 ) [sub_resource type="AtlasTexture" id=34] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 32, 64, 32, 32 ) [sub_resource type="AtlasTexture" id=35] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 64, 64, 32, 32 ) [sub_resource type="AtlasTexture" id=36] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 96, 64, 32, 32 ) [sub_resource type="AtlasTexture" id=37] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 128, 64, 32, 32 ) [sub_resource type="AtlasTexture" id=38] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 160, 64, 32, 32 ) [sub_resource type="AtlasTexture" id=39] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 192, 64, 32, 32 ) [sub_resource type="AtlasTexture" id=40] flags = 4 atlas = ExtResource( 2 ) region = Rect2( 224, 64, 32, 32 ) [sub_resource type="SpriteFrames" id=41] animations = [ { "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ) ], "loop": true, "name": "idle", "speed": 6.0 }, { "frames": [ SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ) ], "loop": true, "name": "sleep", "speed": 3.0 }, { "frames": [ SubResource( 26 ), SubResource( 27 ), SubResource( 28 ), SubResource( 29 ), SubResource( 30 ), SubResource( 31 ), SubResource( 32 ) ], "loop": false, "name": "die", "speed": 5.0 }, { "frames": [ SubResource( 33 ), SubResource( 34 ), SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 38 ), SubResource( 39 ), SubResource( 40 ) ], "loop": true, "name": "move", "speed": 24.0 } ] [sub_resource type="CircleShape2D" id=42] radius = 15.9444 [node name="Player" type="Area2D"] script = ExtResource( 1 ) __meta__ = { "_edit_group_": true } [node name="AnimatedSprite" type="AnimatedSprite" parent="."] position = Vector2( -2.38393, -13.6097 ) scale = Vector2( 2, 2 ) frames = SubResource( 41 ) animation = "idle" __meta__ = { "_edit_group_": true } [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( 1.02168, -13.8579 ) shape = SubResource( 42 ) [connection signal="body_entered" from="." to="." method="_on_Player_body_entered"]