[gd_scene load_steps=6 format=2] [ext_resource path="res://dodge_assets/art/playerGrey_walk1.png" type="Texture" id=1] [ext_resource path="res://dodge_assets/art/playerGrey_walk2.png" type="Texture" id=2] [ext_resource path="res://dodge_assets/art/playerGrey_up1.png" type="Texture" id=3] [ext_resource path="res://dodge_assets/art/playerGrey_up2.png" type="Texture" id=4] [sub_resource type="SpriteFrames" id=1] animations = [ { "frames": [ ExtResource( 1 ), ExtResource( 2 ) ], "loop": true, "name": "right", "speed": 5.0 }, { "frames": [ ExtResource( 3 ), ExtResource( 4 ) ], "loop": true, "name": "up", "speed": 5.0 } ] [node name="Player" type="Area2D"] __meta__ = { "_edit_group_": true } [node name="AnimatedSprite" type="AnimatedSprite" parent="."] scale = Vector2( 0.5, 0.5 ) frames = SubResource( 1 ) animation = "up"