Help Martinus to dodge misc objects!

DricomDragon bcd600a9b9 Add score and start timers %!s(int64=5) %!d(string=hai) anos
dodge_assets f2ab7fd0e0 Add imported ressources %!s(int64=5) %!d(string=hai) anos
.gitignore 5c69377a77 Create GoDot empty project %!s(int64=5) %!d(string=hai) anos
Enemy.gd d1ad15ffac Add a connection to erase the mob when out of screen %!s(int64=5) %!d(string=hai) anos
Enemy.tscn d1ad15ffac Add a connection to erase the mob when out of screen %!s(int64=5) %!d(string=hai) anos
Main.gd bcd600a9b9 Add score and start timers %!s(int64=5) %!d(string=hai) anos
Main.tscn bcd600a9b9 Add score and start timers %!s(int64=5) %!d(string=hai) anos
Player.gd 8f17bb09c8 Add directed animations %!s(int64=5) %!d(string=hai) anos
Player.tscn 575f5cc7b6 Add movement control to sprite %!s(int64=5) %!d(string=hai) anos
default_env.tres 756d87d67e Create player scene %!s(int64=5) %!d(string=hai) anos
icon.png 5c69377a77 Create GoDot empty project %!s(int64=5) %!d(string=hai) anos
icon.png.import 5c69377a77 Create GoDot empty project %!s(int64=5) %!d(string=hai) anos
project.godot 80a5f350b7 Add class name `Enemy` in Enemy script %!s(int64=5) %!d(string=hai) anos