#ifndef MENUFIRE_H_INCLUDED
#define MENUFIRE_H_INCLUDED

#include <iostream>
#include <SDL/SDL.h>

class optionsFire
{
    public:
    static bool continuer;
    static unsigned int difficulte;
    static bool pleinEcran;
    static SDL_Surface* level;
};

int menuFire();
#endif // MENUFIRE_H_INCLUDED
