Shotgun.h 302 B

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  1. #ifndef BASICSHOTGUN_H
  2. #define BASICSHOTGUN_H
  3. #include "../Arme.h"
  4. class Shotgun : public Arme
  5. {
  6. public:
  7. Shotgun( Tirs_Gest* tirsGest );
  8. virtual ~Shotgun();
  9. virtual void tirer(Vec pos, Vec visee, bool allie);
  10. protected:
  11. };
  12. #endif // BASICSHOTGUN_H