Browse Source

Slightly increase brick hitbox

To avoid corner tunneling.
DricomDragon 3 years ago
parent
commit
2f458e227d
1 changed files with 1 additions and 1 deletions
  1. 1 1
      godot/scenes/main.tscn

+ 1 - 1
godot/scenes/main.tscn

@@ -22,7 +22,7 @@ extents = Vector2( 300, 50 )
 extents = Vector2( 200, 50 )
 
 [sub_resource type="RectangleShape2D" id=7]
-extents = Vector2( 20, 10 )
+extents = Vector2( 20.5, 10.5 )
 
 [sub_resource type="TileSet" id=6]
 0/name = "brik.png 0"