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@@ -1,8 +1,8 @@
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-[gd_scene load_steps=9 format=2]
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+[gd_scene load_steps=6 format=2]
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[ext_resource path="res://component/entity/ball/Ball.gd" type="Script" id=1]
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[ext_resource path="res://component/entity/ball/Ball.gd" type="Script" id=1]
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[ext_resource path="res://component/entity/ball/ball.png" type="Texture" id=2]
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[ext_resource path="res://component/entity/ball/ball.png" type="Texture" id=2]
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-[ext_resource path="res://component/entity/ball/ball_particle.png" type="Texture" id=3]
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+[ext_resource path="res://effect/particle/trail/Trail.tscn" type="PackedScene" id=3]
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[sub_resource type="PhysicsMaterial" id=1]
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[sub_resource type="PhysicsMaterial" id=1]
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friction = 0.0
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friction = 0.0
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@@ -11,26 +11,6 @@ bounce = 1.0
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[sub_resource type="CircleShape2D" id=2]
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[sub_resource type="CircleShape2D" id=2]
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radius = 5.0
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radius = 5.0
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-[sub_resource type="Curve" id=3]
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-_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0.290909 ), 0.0, 0.0, 0, 0 ]
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-
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-[sub_resource type="CurveTexture" id=4]
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-curve = SubResource( 3 )
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-
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-[sub_resource type="ParticlesMaterial" id=5]
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-flag_disable_z = true
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-spread = 0.0
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-gravity = Vector3( 0, 0, 0 )
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-angular_velocity = 45.0
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-angular_velocity_random = 1.0
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-orbit_velocity = 0.0
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-orbit_velocity_random = 0.0
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-angle = 180.0
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-angle_random = 1.0
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-scale = 0.5
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-scale_random = 0.5
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-scale_curve = SubResource( 4 )
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-
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[node name="Ball" type="RigidBody2D" groups=[
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[node name="Ball" type="RigidBody2D" groups=[
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"ball",
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"ball",
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]]
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]]
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@@ -52,9 +32,5 @@ shape = SubResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 2 )
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texture = ExtResource( 2 )
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-[node name="Trail" type="Particles2D" parent="."]
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-lifetime = 0.1
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-local_coords = false
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-process_material = SubResource( 5 )
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-texture = ExtResource( 3 )
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+[node name="Trail" parent="." instance=ExtResource( 3 )]
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[connection signal="body_exited" from="." to="." method="_on_Ball_body_exited"]
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[connection signal="body_exited" from="." to="." method="_on_Ball_body_exited"]
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