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@@ -21,7 +21,7 @@ extents = Vector2( 300, 50 )
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[sub_resource type="RectangleShape2D" id=4]
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extents = Vector2( 200, 50 )
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-[sub_resource type="RectangleShape2D" id=7]
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+[sub_resource type="RectangleShape2D" id=5]
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extents = Vector2( 20.5, 10.5 )
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[sub_resource type="TileSet" id=6]
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@@ -37,7 +37,7 @@ extents = Vector2( 20.5, 10.5 )
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"autotile_coord": Vector2( 0, 0 ),
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"one_way": false,
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"one_way_margin": 1.0,
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-"shape": SubResource( 7 ),
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+"shape": SubResource( 5 ),
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"shape_transform": Transform2D( 1, 0, 0, 1, 20, 10 )
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} ]
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0/z_index = 0
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@@ -104,7 +104,6 @@ wait_time = 0.1
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one_shot = true
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[node name="UI" type="Control" parent="."]
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-visible = false
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margin_right = 40.0
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margin_bottom = 40.0
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script = ExtResource( 7 )
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@@ -112,7 +111,8 @@ __meta__ = {
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"_edit_use_anchors_": false
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}
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-[node name="Panel" type="Panel" parent="UI"]
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+[node name="GameOverPanel" type="Panel" parent="UI"]
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+visible = false
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margin_left = 100.0
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margin_top = 175.0
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margin_right = 300.0
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@@ -121,9 +121,11 @@ __meta__ = {
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"_edit_use_anchors_": false
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}
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-[node name="GameOver" type="Label" parent="UI"]
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-margin_right = 400.0
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-margin_bottom = 400.0
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+[node name="GameOver" type="Label" parent="UI/GameOverPanel"]
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+margin_left = -100.0
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+margin_top = -175.0
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+margin_right = 300.0
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+margin_bottom = 225.0
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text = "Game Over"
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align = 1
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valign = 1
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