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@@ -1,7 +1,8 @@
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-[gd_scene load_steps=5 format=2]
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+[gd_scene load_steps=9 format=2]
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[ext_resource path="res://image/ball.png" type="Texture" id=1]
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[ext_resource path="res://scripts/Ball.gd" type="Script" id=2]
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+[ext_resource path="res://image/ball_particle.png" type="Texture" id=3]
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[sub_resource type="PhysicsMaterial" id=1]
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friction = 0.0
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@@ -10,6 +11,26 @@ bounce = 1.0
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[sub_resource type="CircleShape2D" id=2]
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radius = 5.0
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+[sub_resource type="Curve" id=4]
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+_data = [ Vector2( 0, 1 ), 0.0, 0.0, 0, 0, Vector2( 1, 0.290909 ), 0.0, 0.0, 0, 0 ]
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+
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+[sub_resource type="CurveTexture" id=5]
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+curve = SubResource( 4 )
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+
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+[sub_resource type="ParticlesMaterial" id=3]
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+flag_disable_z = true
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+spread = 0.0
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+gravity = Vector3( 0, 0, 0 )
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+angular_velocity = 45.0
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+angular_velocity_random = 1.0
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+orbit_velocity = 0.0
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+orbit_velocity_random = 0.0
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+angle = 180.0
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+angle_random = 1.0
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+scale = 0.5
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+scale_random = 0.5
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+scale_curve = SubResource( 5 )
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+
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[node name="Ball" type="RigidBody2D" groups=[
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"ball",
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]]
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@@ -29,3 +50,9 @@ shape = SubResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 1 )
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+
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+[node name="Trail" type="Particles2D" parent="."]
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+lifetime = 0.1
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+local_coords = false
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+process_material = SubResource( 3 )
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+texture = ExtResource( 3 )
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