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Create a simple passive brick

DricomDragon 3 年之前
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c758cdb18f
共有 1 个文件被更改,包括 16 次插入0 次删除
  1. 16 0
      godot/component/entity/brick/Brick.tscn

+ 16 - 0
godot/component/entity/brick/Brick.tscn

@@ -0,0 +1,16 @@
+[gd_scene load_steps=3 format=2]
+
+[ext_resource path="res://component/entity/brick/brik.png" type="Texture" id=1]
+
+[sub_resource type="RectangleShape2D" id=1]
+extents = Vector2( 20, 10 )
+
+[node name="Brick" type="StaticBody2D"]
+
+[node name="Sprite" type="Sprite" parent="."]
+texture = ExtResource( 1 )
+centered = false
+
+[node name="Shape" type="CollisionShape2D" parent="."]
+position = Vector2( 20, 10 )
+shape = SubResource( 1 )