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@@ -1,4 +1,4 @@
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-[gd_scene load_steps=17 format=2]
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+[gd_scene load_steps=15 format=2]
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[ext_resource path="res://component/ui/message_panel/MessagePanel.tscn" type="PackedScene" id=1]
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[ext_resource path="res://component/entity/launcher/TargetLine.gd" type="Script" id=2]
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@@ -12,16 +12,7 @@
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[ext_resource path="res://component/entity/launcher/visor.png" type="Texture" id=10]
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[ext_resource path="res://component/entity/launcher/launcher.png" type="Texture" id=11]
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[ext_resource path="res://component/entity/brick/Grid.gd" type="Script" id=12]
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-
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-[sub_resource type="PhysicsMaterial" id=1]
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-friction = 0.0
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-bounce = 1.0
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-
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-[sub_resource type="RectangleShape2D" id=2]
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-extents = Vector2( 50, 300 )
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-
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-[sub_resource type="RectangleShape2D" id=3]
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-extents = Vector2( 300, 50 )
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+[ext_resource path="res://component/entity/border/Border.tscn" type="PackedScene" id=13]
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[sub_resource type="RectangleShape2D" id=4]
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extents = Vector2( 200, 50 )
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@@ -35,21 +26,7 @@ __meta__ = {
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"_edit_use_anchors_": false
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}
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-[node name="Walls" type="StaticBody2D" parent="."]
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-collision_layer = 2
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-physics_material_override = SubResource( 1 )
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-
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-[node name="Left" type="CollisionShape2D" parent="Walls"]
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-position = Vector2( -50, 200 )
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-shape = SubResource( 2 )
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-
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-[node name="Right" type="CollisionShape2D" parent="Walls"]
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-position = Vector2( 450, 200 )
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-shape = SubResource( 2 )
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-
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-[node name="Top" type="CollisionShape2D" parent="Walls"]
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-position = Vector2( 200, -50 )
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-shape = SubResource( 3 )
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+[node name="Border" parent="." instance=ExtResource( 13 )]
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[node name="Catcher" type="Area2D" parent="."]
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position = Vector2( 200, 460 )
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