[gd_scene load_steps=4 format=2] [ext_resource path="res://effect/particle/impact/impact_particle.png" type="Texture" id=1] [ext_resource path="res://effect/particle/impact/ImpactMaterial.tres" type="Material" id=2] [ext_resource path="res://effect/particle/impact/Impact.gd" type="Script" id=3] [node name="ImpactSplash" type="Particles2D"] emitting = false lifetime = 0.5 one_shot = true explosiveness = 1.0 local_coords = false process_material = ExtResource( 2 ) texture = ExtResource( 1 ) script = ExtResource( 3 )